Google play Security alert 'WebViewClient.onReceivedSslError'

4 posts (showing 1-4)
ian_phobos

Market Level 0Community Level 0
0 posts

Hi, after uploading my game to the Google Play it shows a security gap about using unprotected handler WebViewClient.onReceivedSslError

Is it related to Enhance sdk? If yes, are you going to fix that? 

posted 2016-11-25T23:00:13-08:00 | edited 2016-11-25T23:00:29-08:00
ian_phobos

Market Level 0Community Level 0
0 posts

It seems that the alert appears because of using Unity IAP library. 

If someone face that problem, this link might be usefull: http://answers.unity3d.com/questions/1268271/your-app-is-using-an-unsafe-implementation-of-webv.html

posted 2016-11-26T07:33:59-08:00
FGL_Dave

FGL AdminCommunity Level 4
319 posts

Thanks Ian, can you confirm that this is completely unrelated to Enhance? If it is something we can help with through Enhance I can get it to the correct people to look into that! Otherwise, thanks for the info :)

posted 2016-11-26T21:02:58-08:00
ian_phobos

Market Level 0Community Level 0
0 posts

Yes, the link helped me to fix the issue. 

posted 2016-11-28T22:57:17-08:00