How FGL can help devs with mobile games?

7 posts (showing 1-7)
bzdong

Market Level 0Community Level 0
3 posts

I've seen FGL 4th Quarter Developer Earnings Update and I'm very surprised. Native mobile annual total is 2,8M$, web (flash games?) -1,6M$ and HTML5 - 0,8M$.

I don't understand this. If I have a flash game I put it for bidding in old FGL shop, if I have HTML5 - I implement FGL API and I put it into the new FGL automatic shop, but when I have a native game I put it into Apple or Google shop. Where is the place for FGL? How FGL can help us to sell our mobile games?

It must be working (2,8M$!!!) but I don't understand how.

posted 2015-04-04T13:12:39-07:00 | edited 2015-04-04T13:38:38-07:00
bluebox

Market Level 6Community Level 3
334 posts

while you upload new game you have navite game option - androd apk - you can upload there.

posted 2015-04-04T16:17:38-07:00
bzdong

Market Level 0Community Level 0
3 posts

@bluebox: This I know. I don't unerstand sales model.

For flash games - FGL model i s obvious: publisher buys a primary (exclusive) license, pays you and then he can put your game on the publishers portal. Finally publisher earns (a lot of) money.

For HTML5 - model is also simple: you implement FGL API, FGL tries to sell your game and nobody earns money... 

For android games - publisher buys license? and ...???

How it works?

How can I earn?

posted 2015-04-05T16:26:03-07:00 | edited 2015-04-05T16:28:54-07:00
crayonHero

Market Level 3Community Level 1
78 posts

Yeah, I would like to know the same thing, PLEASE!

posted 2015-05-30T09:39:03-07:00
bluebox

Market Level 6Community Level 3
334 posts

ah ok, I didn't catch what you asking for.

From my perspective - I get dev acces to their publisher account, to setup game, also ID's for ads and some details about IAP - if there is any. Usually we talk before if client want source files to resell the app - it's another part of the deal. But usually game is published under their publisher account but I'm the one that take care of it via permissions he gave me in his publiehsr account on Android/iTunes.

posted 2015-05-30T10:20:15-07:00
crayonHero

Market Level 3Community Level 1
78 posts

Thanks!

And, mobile game licenses sell at the same average price as web game license ?

posted 2015-05-31T08:45:05-07:00 | edited 2015-05-31T08:45:36-07:00
bluebox

Market Level 6Community Level 3
334 posts

I rarly selling mobile-only games. At this moment almost all web games is provided (by me) with mobile version. So I have no data except bad news in my bid panel (no bids on mobile games)

posted 2015-05-31T15:09:42-07:00