Does FGL provide any mediation ad network?

5 posts (showing 1-5)

Market Level 2Community Level 2
126 posts

since FGL is going mobile, so does developer, and now ad revenue plays a big part in most of small casual mobile games, I wonder if FGL provide us with some sort of mediation ad network service?

Previously I've learned there is one called Adsorb, but it didn't work out ( at that time there seems a bug in SDK)

so I would like to learn what happened to Adsorb  recently, thanks

posted 2015-03-30T14:40:14-07:00

FGL AdminCommunity Level 16
427 posts

Adsorb is alive and well. I'm not sure what issue you ran into with the SDK, but I would assume it's all sorted by now. Feel free to ask any other questions you may have about it though.

posted 2015-03-30T21:25:56-07:00

FGL AdminCommunity Level 6
783 posts

We provide this service for games published on the mobile platform but its not available to everyone else... yet.  That work is in progress and we'll release it to everyone in the near future.

posted 2015-04-15T15:19:56-07:00

Market Level 2Community Level 2
126 posts

Thanks Adam, hope that come soon!

Finding best performing ad network is always a pain, if FGL can provide that I'm sure many developers will find it very useful

posted 2015-04-16T01:01:52-07:00

FGL AdminCommunity Level 5
494 posts


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posted 2016-11-21T07:02:40-08:00 | edited 2016-11-21T07:03:12-08:00